Exploitation in the video game industry, told from within
In the end, you end up giving up your dreams for silly things like low back pain. Tommy Miller worked at Naughty Dog, the most prestigious company in its sector, that of video games. But his endless workday, which made him accumulate more than 60 hours a week, was destroying his back. He decided to leave before things got worse. “I was lucky,” Miller says in a telephone conversation. “Other people came out worse. I saw a colleague leave on a stretcher, with an anxiety attack. To another, go on sick leave due to depression. One ended up in treatment for post-traumatic stress … There are many worse stories than mine. ” Tommy Miller’s name is made up. The situations it describes do not.